Sunday, March 6, 2011

Week 2

Remember to back up your work and post any development work on your Blog.

 

Things to Do

1. Sketch your current Solidworks model.

 

2. Export your model from Solidworks.

 - Solidworks: Save As .STL file > Options > binary, resolution (Coarse/Fine/Custom)

 

3. Watch the videos on the Welcome screen > Videos 1, 2 and 3 in class before you start. Finish 4, 5 and 6 in your own time.

 

4. Import file into 3ds Max

 - File (logo) > Import (.STL file type, experiment with smoothing angle, grab screen shots)

 

5. Perform a quick render. (F9)

 

6. Need more help? Find following topics from Help > Autodesk 3ds Max Help > Index

 - Pan > Panning views (Wheel button)

 - Rotating > Views (Alt + Wheel button - click and drag)

 - Select and Move (W)

 - Select and Rotate (E)

 - Select and non uniform scale (R)

 - Viewport controls > Zoom extents (Z)

 - Viewport controls > Maximize viewport toggle (Alt + W)

 - Hiding the grid and bounding box (G)

 - Modifier stack

 - FFDs, FFD 2x2x2 > (+) Control points, select and move

 - Cloning > cloning objects > techniques for cloning objects

 

7. Make 5 versions of your model by end of the day.

 

Independent Study

1. Complete any tasks/tutorials not finished in class.

2. Create at least 15 versions of your object for next class

3. Save at least 3 more development shots on your I: drive and post them to your blog.

 

Progress check – What you should have by now.

- Finished 4 or more Solidworks tutorials

- A final Solidworks model from your precedent images

- 3 words to define your project – write your own definitions

- Your first 15-20 iterations in 3ds max