Remember to back up your work and post any development work on your Blog.
Things to Do
1. Sketch your current Solidworks model.
2. Export your model from Solidworks.
- Solidworks: Save As .STL file > Options > binary, resolution (Coarse/Fine/Custom)
3. Watch the videos on the Welcome screen > Videos 1, 2 and 3 in class before you start. Finish 4, 5 and 6 in your own time.
4. Import file into 3ds Max
- File (logo) > Import (.STL file type, experiment with smoothing angle, grab screen shots)
5. Perform a quick render. (F9)
6. Need more help? Find following topics from Help > Autodesk 3ds Max Help > Index
- Pan > Panning views (Wheel button)
- Rotating > Views (Alt + Wheel button - click and drag)
- Select and Move (W)
- Select and Rotate (E)
- Select and non uniform scale (R)
- Viewport controls > Zoom extents (Z)
- Viewport controls > Maximize viewport toggle (Alt + W)
- Hiding the grid and bounding box (G)
- Modifier stack
- FFDs, FFD 2x2x2 > (+) Control points, select and move
- Cloning > cloning objects > techniques for cloning objects
7. Make 5 versions of your model by end of the day.
Independent Study
1. Complete any tasks/tutorials not finished in class.
2. Create at least 15 versions of your object for next class
3. Save at least 3 more development shots on your I: drive and post them to your blog.
Progress check – What you should have by now.
- Finished 4 or more Solidworks tutorials
- A final Solidworks model from your precedent images
- 3 words to define your project – write your own definitions
- Your first 15-20 iterations in 3ds max